This is my very first OpenGL game engine that I created following ThinMatrix's tutorial series back in January 2019. It doesn't follow the series exactly and it isn't complete either (I have stopped ...
Create basic shapes in opnegles2. And for abstraction purpose, its a class implementation using VBO's to create basic shapes in Open GLES2.0 ...
If you’re planning to develop a game engine or other Java software that needs 3D graphics, consider using Java Binding for OpenGL (JOGL). This low-level Java API acts as a bridge to the underlying ...
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