PureRef 2.1 adds grids drawing tools image management and workflow tweaks to the popular reference board tool.
Kangaroo Builder adds Landmark Warp topology transfer in Maya for moving blendshapes between meshes with different topology.
Quad Wrap retopology tool adds manual quad-based mesh wrapping for Blender users focused on controlled topology.
Universal Animation Library expands to over 130 humanoid animations for games, with free and source versions available.
Nevercenter updates the Milo renderer to Unreal Engine 5.7 with large speed gains, raytracing on Mac, pathtracing on Windows and workflow changes.
A community script allows direct downloads of IKEA’s web 3D models, skipping the store visit and the measuring tape optimism.
Procedural Sponge Modifier for Blender uses Geometry Nodes to turn meshes into sponge like geometry using volumes.
World Creator 2026.1 refines terrain editing, tablet input and performance with stability fixes and a .NET update.
MetaTailor adds official engine bridges for Unreal Engine and Unity, reducing manual exports in realtime character clothing ...
Godot 4.6 released with new Modern UI, Jolt physics default, SSR overhaul, LibGodot support and debugger upgrades for CG workflows.
Sky is a Geometry Nodes-based cloud and atmosphere system for Blender, offering physically based volumetric clouds, ...
The VFX students of HFF Munich create Infinity Hotel, a surreal short film blending real sets and digital worlds.
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