Welcome to the Unity Shader Graph Showcase project! This project demonstrates a collection of custom shaders created using Unity's Shader Graph system. It's intended for learning, experimentation, and ...
Do you really know all the ins-and-outs of Unity shaders? It’s time to step up your Unity game and dive into the new URP render pipeline, the Shader Graph tool, and advanced shading techniques to ...
I recreated the DrawToCube Scene in a Unity URP Project and I am able to see the Rive Asset when I hit play in the Unity Editor; See below: But when I build the project to WebGL, the Rive Asset DOES ...
Unity 6.1 introduces 3D water deformation, Deferred+ rendering in URP, Variable Rate Shading, bicubic lightmap sampling, and experimental WebGPU support. Unity has released Unity 6.1, the latest ...