Built for my own mobile game when Addressables felt like overkill and Resources.Load was too rigid. If you have 100-500 assets and want type-safe, O(1) lookups without the complexity, this might help ...
A flexible and modular system for creating dynamic UI panels in Unity. This package allows you to define UI fields via specifications, bind them to any data context, and render them automatically with ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results