This repository documents my journey of learning OpenGL with Python, starting from the very basics of rendering shapes to adding interactivity with camera-like motion. It’s meant as both a personal ...
Graphics programming can be tedious. Linking against large 3-D libraties increases compilation time. Because a lot of fine tuning is often necessary for everything to look perfect, stretches of minor ...
This project is a 2D interactive arcade game developed using Python and OpenGL. Unlike standard sprite-based games, this engine manually renders all geometric shapes (diamonds, catcher, buttons) using ...