This project shows how to connect an LCD screen to an Arduino Mega 2560 and use potentiometers (knobs) to adjust the screen’s contrast and control an extra function, like brightness. Explaining the ...
The background project for this code could be a photo viewer using an Arduino 3.2" TFT LCD Touch Screen and an SD card. The touch screen would display images stored on the SD card, allowing the user ...
The most popular display system widely used in Arduino projects is the liquid crystal display (LCD). LCD displays consists primarily of two sheets of polarized glass plates with a thin layer of liquid ...
One of the limitations of the small 8 bit microcontrollers like the Atmel ATMega family adopted by the Arduino board, is the reduced number of I/O ports. Among the main advantages of these ...
This one’s a bit abstract. Remember those LCD games that became quite popular sometime in the 1990’s? You know, the ones that had only one game, usually a character that could be moved back and forth ...
The ARDUINO IDE associated with the ARDUINO board uses specific numbering, assigning numbers from 0 to 19 to digital pins 0 to 13 and numbers A0 to A5 to analog pins. GCBasic directly manipulates the ...
This module will investigate creating an interactive side-scrolling game using an Arduino. It will also provide experience with advanced usage of the 16x2 LCD screen and its scrolling capabilities.
For all the Arduino microcomputer addicts who love tinkering around on really cool projects, here's something that will might help you bring those projects to the next level. It's the ArduinoLCD from ...